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ResultComputation

ResultComputation#

The result is the mode of the added votes. Otherwise, the vote is unresolved.

Functions#

addVote(struct ResultComputation.Data data, int256 votePrice, struct FixedPoint.Unsigned numberTokens) (internal)

Adds a new vote to be used when computing the result.

Parameters:#

  • data: contains information to which the vote is applied.
  • votePrice: value specified in the vote for the given numberTokens.
  • numberTokens: number of tokens that voted on the votePrice.
getResolvedPrice(struct ResultComputation.Data data, struct FixedPoint.Unsigned minVoteThreshold) → bool isResolved, int256 price (internal)

Returns whether the result is resolved, and if so, what value it resolved to.

price should be ignored if isResolved is false.

Parameters:#

  • data: contains information against which the minVoteThreshold is applied.
  • minVoteThreshold: min (exclusive) number of tokens that must have voted for the result to be valid. Can be used to enforce a minimum voter participation rate, regardless of how the votes are distributed.
wasVoteCorrect(struct ResultComputation.Data data, bytes32 voteHash) → bool (internal)

Checks whether a voteHash is considered correct.

Should only be called after a vote is resolved, i.e., via getResolvedPrice.

Parameters:#

  • data: contains information against which the voteHash is checked.
  • voteHash: committed hash submitted by the voter.
getTotalCorrectlyVotedTokens(struct ResultComputation.Data data) → struct FixedPoint.Unsigned (internal)

Gets the total number of tokens whose votes are considered correct.

Should only be called after a vote is resolved, i.e., via getResolvedPrice.

Parameters:#

  • data: contains all votes against which the correctly voted tokens are counted.